Instead, Phil recommended that I look back at my past projects and work on a project that helps improve my skills. Ideally this would be a project that requires me to explore it entirely through visuals, exploring concepts and ideas. In turn this would help me to better translate the concepts into a 3D environment.
An idea I had was surrounding the surrealist movement and incorporating the fantastical, dream like imagery into an environment for a game.
1 comment:
Okay - promising - but let's see more potential ideas on here, Mike - go, go, go!
also...
http://ucarochester-cgartsandanimation.blogspot.co.uk/2013/10/fao-cgaa-year-3-tuesdays-dissertation_20.html
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